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herbalist

Profession: Herbalist

All parts of a plant are important to an herbalist. The roots. The flower. The stem. It doesn't matter. These all can be used to create remedies for all sorts of ailments. They can also be used for teas or ointments. The rarer the plant, the greater the potential of your creation.


References

Festival of Heroes (GS-ADV1)

For many years, you have been testing and retesting a formula of absorption. Finally, it appears you may have finally done it! Drinking your latest concoction, it doesn't take long for you to feel it's effects. You are hungry. Very hungry.

Grabbing the closest plant in your shop, you take a large bite and swallow. Sure enough, it tastes wonderful! And, even better, you are alive. You notice tiny sprouts growing from the back of your hand. A mild side effect for an otherwise glowing success. Everything you eat will taste amazing. You decide you must take advantage of this before the potion wears off.

Closing up your shop in Wildwood, perhaps for the last times, you head off to join the Heroes Guild. Traveling with them will surely give you the chance to taste a variety of plants. The knowledge you gain will certainly help advance science everywhere.

The group stops at the local festival. You can't help but notice a table set up. An eating contest! Of course you must join! Imagine what you can absorb from the wild variety of foods being presented.

With your hands tied behind your back, you dive right in. The pies are delicious. Just the right blend of chocolate and insects. The ham is smoked to perfection and complements the sweetness of the marshmallows. You can feel your body absorbing strength and fortitude as you win the contest.

Entering the Temple of Shintal, you see a Human woman grinding herbs at a workbench. It smells quite foul. You immediately recognize the odor. It is from a potion meant to “cure” lycanthropy.

Sadly, you inform the woman that her potion won't work. There is no cure for a Werewolf's bite, but you do recommend a mixture that may help him stay asleep during his transformation. Unfortunately, she doesn't mix it quickly enough, and the man chained behind her begins his painful transformation.

Servants of Azema (GS-ADV2)

Following your introduction to Lomar in Treetop Village, you find yourself feeling a bit peckish. Your stomach tells you that eating something will help your headache fade away.

  • Eat the mich moss. You can feel your aches and pains as they leave your body. You start to sprout fuzz on your arms and wonder if some of that fuzz might heal others.
  • Take a bite of Lomar by scraping some dried skin off her foot. It tastes like aged cheese. You quickly grow an outer layer of hardened blue skin.

The Hive (GS-ADV3)

Nayo has been experimenting with Insectoid ichors. Knowing that they identify each other by smell, she has been working with a powerful red fluid. Using it, you may just be able to sneak past the guard. Surprising everyone, instead of pouring it on your skin, you decide to drink it down quickly. It tasted smoky with plenty of spice. (GS-Guide-ADV3-11)

The group is surprised by Giant Spiders as you make your way through the Hive. Fortunately, your knowledge of toxic compounds may just help them survive the encounter. You may even be able to whip up something to help save some Dwarves that have become entangled in their webs. (GS-Guide-ADV3-14)

Ascending Kethra's Steppe (GS-ADV4)

Glimmerwood Clearing is a wonderful place to visit. You find yourself surrounded by silver-barked trees. Inspecting the trees, you find the bark is incredibly hard. The leaves, on the other hand, come free easily…and taste lovely.

You find that your tongue, though feeling quite odd, has taken on a silver coloring to match the trees. How charming! You wonder if this will affect how you speak at all.

  • You decide to tell Nayo a joke. It's not funny. Not in the least, but it seems you may be able to charm folks.
  • You ask Nayo about herself. She opens up to you and you learn quite a bit about her life. You offer encouragement and wonder what more you may learn about others around you.

Saurian Wasteland (GS-ADV5)

The markets of Hornhelm are filled with all sorts of alchemical oddities. But you realize you might be the oddest of all.

If you had previously taken a bite of Lomar, you notice the locals staring at your blue skin. Being that you did not absorb her height, and just her skin color, they start to call you “tiny Frost Giant”. A guard steps up to challenge you.

  • Challenge the guard. You prove to him that you have absorbed their strength as he attempts to defeat you with a blast of icewind.
  • Educate the guard. You explain in great detail the science behind your craft. You lose the interest of many onlookers.

If you previously had eaten the mich moss, you are met by a local Frogkin apothecary named Grepet. He offers you a choice.

  • Choose the durgolium sack. When opened, a strange purple energy swirls overhead. He spoons out a gray fluid and places it on your lips. You are overwhelmed with vision and histories of other people and places.
  • Choose the leather pouch. He creates a powder from dust of a glowing ember held within. Mixing it with water, he presses it to your lips. You immediately feel compelled to tell him things from your past. Your earliest memories. Your darkest secrets. Everything.

In all cases, you feel a gentle warmth flow over your body. You quickly realize that your potion has worn off. You know now that you have collected enough data to make important advancements in herbal science.

The Frozen Expanse (GS-ADV6)

Hazan has been surrounded by an attacking group of zombies. If you had previously eaten the mich moss, you find you can resist the disease they carry. (GS-Guide-ADV6-42 & ADV6-43)

Walking across the Frozen Expanse, an unexpected storm blows up. Surprisingly, you find you are not alone as you see many figures around you, frozen in solid blocks of ice. That is when you notice your feet have become frozen. If you had previously bitten Lomar, you find that you are more resistent to the ice and cold. (GS-Guide-ADV6-51 & ADV6-52)

herbalist.txt · Last modified: 2026/03/30 00:09 by mfenrick