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Zan

Klynok who befriends the outcast. (Outcast BS)

“Why did he hurt you?” a voice asks. Even though Coran’s lips are moving, it doesn’t sound like him. Some other entity has taken control of his body. - Backstory Codex - Outcast (RPA-BC)
Race: Klynok
Affiliation/Loyalty: Self

Backstory Appearances

Outcast

Zan possesses a dwarf. They can stay, though it will most likely kill the host.

  • Let Zan stay as long as they can, for your happiness.
  • Tell Zan to let the dwarf go even though it will hurt your chances for happiness.

Zan possesses an elf. They access the memory's of the elf and tell you about a plant in the garden that will let you see the true form of things.

  • Break the law and and eat the plant to see what Zan really looks like
  • decide to spend time with Zan no matter the form they take.

Zan possesses Gundur, They tell you about a hidden book of spells, one spell will allow Zan to stay in possession of the body.

  • Let Zan cast the spell even with the possibility of releasing many spirits in Kulbak.
  • Find a different spell to bond the two of you closer!

Zan comes to you in the Crystal Orchard in their true form, they create a copy of you from a crystal shard.

  • Murder the copy to show that you are the only one, but you cannot go with Zan.
  • leave the copy alone and allow Zan to take it with them back to their plane.
zan.txt · Last modified: 2025/12/05 23:40 by mfenrick