====== Zan ====== [[klynoks|Klynoks]] who befriends the outcast. >//“Why did he hurt you?” a voice asks. Even though Coran’s lips are moving, it doesn’t sound like him. Some other entity has taken control of his body.// - Backstory Codex - Outcast (RPA-BC) |**Race:** | [[klynoks|Klynoks]] | |**Affiliation/Loyalty:**| Self | ---- ===== Backstory Appearances ===== ==== Outcast ==== Zan possesses a [[dwarf|dwarf]]. They can stay, though it will most likely kill the host. * Let Zan stay as long as they can, for your happiness. * Tell Zan to let the dwarf go even though it will hurt your chances for happiness. Zan possesses an [[elf|elf]]. They access the memory's of the elf and tell you about a plant in the garden that will let you see the true form of things. * Break the law and and eat the plant to see what Zan really looks like * decide to spend time with Zan no matter the form they take. Zan possesses [[gundur|Gundur]], They tell you about a hidden [[books|book]] of spells, one spell will allow Zan to stay in possession of the body. * Let Zan cast the spell even with the possibility of releasing many spirits in [[kulbak_prison|Kulbak]]. * Find a different spell to bond the two of you closer! Zan comes to you in the [[crystal orchard|Crystal Orchard]] in their true form. They create a copy of you from a [[crystal_flake|crystal flake]]. * Murder the copy to show that you are the only one, but you cannot go with Zan. * Leave the copy alone and allow Zan to take it with them back to their [[planes|plane]].